A political spiritual fantasy adventure that spans over two worlds, that of modern day Earth, and that of the mythological Earth.
Aradria leads a very mundane life in the City of Roses. Working a simple bar tending job, seeing people at their most belligerent, she's accepted a relatively isolated and jaded perspective of the world. Only her dreams of a mysterious friend keep her self-destructive habits at bay. The estranged daughter of a United States diplomat holds little to no hope in her heart for the human condition, a detrimental perspective that will change, if her world is to be saved.
Ubratti lives the life of a diplomat, representing her race in a grand council of species at the capital city of Enoch. To the dismay of her fellow council members, she holds faith in an ancient belief system, which guides her pursuits. With every reason to give up, faith in her dreams of a mysterious benefactor propels her efforts forward. Abnormal among even her own kind, she seeks a communication between her world, and the alien invaders foretold of in prophesy.
The two worlds of Earth will eventually merge. Whether this leads to destruction, or perpetual creation, depends on the actions of a small handful of people.
The Last of the Terraphim must be found, before the resolution between good and evil may proceed.